![]() ![]() Note that Skill is modified by Luck before it is used in this formula, and is constrained between 0 and 100 as usual, meaning the maximum value for the skill portion of the multiplier is 1 - i.e. ![]() The listed armor rating is modified by the player's Skill in the armor type ( Light Armor or Heavy Armor) and the armor's condition by the following multiplier: ( 0.35 + 0.0065 * Skill ) * ArmorHealth% A player's combined rating may not exceed 85%. The Armor Rating displayed in the table represents the percentage of damage the piece of armor absorbs. The category Oblivion-Armor provides lists of all of the individual pieces of armor available in the game. Other non-enchanted armor is listed in Specialty Gear, along with some unique items. ![]() This page lists the base non-enchanted varieties of both kinds of armor. Armor comes in two classes: Light and Heavy. Shields, which are wielded by the player, are also categorized as armor. Armor is a type of apparel, along with clothing and jewelry, that can be worn on the player character's body. ![]()
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